In 2010, when Microsoft\'s Kinect game sensor first appeared in the game scene, people soon began to be excited about its possible implementation.
But despite some imaginative hacks and even working in the operating room for a while, breaking through the depth --
Sensing technology that makes Kinect so successful can hardly go beyond the lab or the living room.
Now, the company behind the 3D sensor at the core of the Kinect system is driving a leap to a variety of consumer areas away from the game.
At the International Consumer Electronics Show (CES)
Last week in Las Vegas, Israeli company PrimeSense showed how their depth sensor Carmine was used in countless applications.
Soon, a smaller version of the sensor may appear on your smartphone or tablet.
\"We took it outside the living room, almost anywhere,\" said Ohad Shvueli, head of business marketing at PrimeSense . \".
We are taking our sensors far beyond the living room and putting them into almost everything. Retail is the industry that seems to benefit the most.
A company called Shopperception uses sensors to constantly scan areas in front of supermarket shelves to measure shopper behavior.
Because the sensor can track the movement of the arm like Kinect, it knows when shoppers pick up some kind of product.
The data is compiled and retailers can see the \"heat map\" for most customers to reach the exact location on the shelf \".
The Portuguese company CoVii is also using this sensor, which has written software that allows the sensor to turn any simple plane
Screen TV or monitor enter \"touch-
\"Sensitive\" devices-only users do not have to touch the screen.
Because it can detect how far the user\'s hand is from the screen, it allows people to interact by hovering their fingers at a certain distance from the surface-perfect for interactive advertising displays that can stay safe behind the glass window.
Meanwhile, California
Matterport-based companies have been using this sensor to cheaply create an accurate 360-
Degree 3D scan of the room completed in 10 minutes.
For example, such mapping will make it easy to buy furniture for your living room.
Also at CES, Styku has been using sensors to create a virtual locker room where online shoppers can scan their bodies at home and create a head portrait to try on clothing and see how they look.
Sean Murphy, industry analyst at the Consumer Electronics Association, which organizes CES, said 3D sensing and gesture control will be a bigger part of our lives.
\"This is really the next frontier area where people interact with the world around them,\" he said . \".
Shvueli agrees with this and is working to make this technology a pillar of our daily lives.
\"Despite the Kinect, 3D sensing is a non-
\"The market currently exists,\" he said . \".
\"We are in the early stages of integrating it into everything.
To achieve this, he said, a new sensor called Capri will bring depth.
Perception of mobile devices.
Due to better heat dissipation, the Capri is much smaller than the Carmine sensor.
\"Once Capri is in a tablet or smartphone, it will break the door to the mass market,\" Shvueli claims . \".
He expects Capri sensors to be installed on commercial equipment next year.